Get in Line just published our half presentations on the net. Take a look at our progress thus far, learn about our challenges to come and catch a sneak peak of our prototype at work!

PART 1:

PART 2:

 
 

Get in Line just finished their teaser trailer, in hopes to generate some buzz before the big BVW show in a couple of months!

Check it out!

 
 

Click below to see photos from the Get in Line Team’s Charette!

 
 

The team has mapped out a timeline for the BVW Queue Line, taking a long time to consider interest curves and games versus interstitial. Currently, the experience is two hours long - no small task! 

Currently, the timeline consists of activities (non-point generating), games (point generated), story-driven animations, video interstital (documentaries, past BVW worlds, etc) and animated instruction screens.
  

 
 
The team has mapped out a timeline for the BVW Queue Line, taking a long time to consider interest curves and games versus interstitial. Currently, the experience is two hours long - no small task!

Currently, the timeline consists of activities (non-point generating), games (point generated), story-driven animations, video interstital (documentaries, past BVW worlds, etc) and animated instruction screens.