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Get in Line at the Engineering Showcase

February 17, 2009 Posted by Joshua Jeffery @ 12:50 pm

Get in Line had a great time as a participant in Carnegie Mellon’s Engineering Showcase, part of the ‘E-Week’ Festivities in and around the University.

We got to show off our current game offerings to a new audience and get some great feedback, mostly from Engineers. General consensus: totally awesome!

Check out the photos below!

Guests at the showcase
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Guests testing the experiencepicture1
Andy interviews!
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Quarter presentation video

February 10, 2009 Posted by kanaotaki @ 9:43 pm

Here it is!
Click below to watch the Get in Line team’s quarter presentation.

In the presentation is our roadmap for the semester, including our plans for the lifetime acheivement and avatar systems.

Note: the resolution of the camera in the presentation space is pretty low, so bear with it! We’ve supplied the slides for you separately in the video.

 
 

Speak Out! Your turn to contribute!

Posted by Joshua Jeffery @ 4:38 pm

We just launched our Speak Out! page, where you can give us feedback on surveys, share your stories and more!

Click the link in the navigation bar at the top of any page.

 
 

Visit from Penny Arcade!

Posted by Joshua Jeffery @ 12:17 pm

Get in Line had a great visit from Penny Arcade today, the makers of the viral web comic and hosts of the immensely popular PAX conference.

We shared our work with them, got some great feedback and of course geeked-out about all things tech, gaming and experience!

Thanks Penny Arcade for the sweet visit!

Below: The team with Penny Arcade; Mike, Jerry and Robert
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Quarter Presentations Done!

February 6, 2009 Posted by Joshua Jeffery @ 5:30 pm

Get in Line completed their 1/4 presentations today and got some wonderful feedback from the faculty and staff of the Entertainment Technology Center.

In the next few days we’ll be posting the video so you can watch our presentation and see our progress.

Stay tuned!

Josh speaking about potential challenges this semester

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Chris defining our ‘queue-munity’ concept

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Natasha showing faculty our light demo

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